Over the years, I’ve been lucky with some very generous reviews of my books but I’ve only recently realised that I’ve reached something of a peak with ‘Liath Luachra: The Great Wild’.
This book is currently sitting with a five star rating on Goodreads … because every review of the book has given it a five star rating!
That’s not something I’ve ever achieved before and although I know it can’t possibly last, the fact that its reached this point with no launch activity to speak of, and very limited advertising, is quite astounding in itself.
As always, a huge thanks to those of you who’ve made the effort to write a review.
These days, thanks to many decades of misinformation (and an unregulated internet), most non-Irish people (and, sadly, some Irish people) can’t tell the difference between a Gael, a Celt, a Viking, a Gaul, a Pagan/Wicca, a Skyrim warrior, a Briton, a Saxon, a Pict, blah, blah, blah, etc. etc. and if you look at many English-language representations (particularly in gaming) you’ll find that they use a mish-mash of completely different cultures for each.
I’ve recently been researching various conflicts and battles between the early European peoples and the Roman Empire and, of course, the long-term engagement between the cultures is far more complicated than you’d think. Interestingly, most of the imagery around this subject also tends to be Eurocentric in nature (the Gauls and the northern German tribes).
The above image by talented French artist Thibault Ollier, pretty much epitomises how most western people visualise those early conflicts. Applying the historical story to the reality to 1st century Ireland means a certain amount of adaptation is going to be an interesting challenge for the next book in the Liath Luachra series if I want to make it work on both a creative and culturally authentic basis.
Ireland’s ‘Culture Night’ kicks in tonight (depending on what part of the planet you’re on) and its very cool to see Macnas running the giant Crom through the streets of Athenry (with drummers and assoicated escorts).
I have to admit, the staggering array of events on Culture Night is probably the one thing I miss most about Ireland these days.
This is the location of Nead an Iolair, down on the Beara Peninsula. The local story is that when Domhnall Cam Ó Súilleabháin departed on his mid-winter flight north to Breifne, he left his wife and child in the care of a trusted captain. Through the stark and hungry days of winter, unable to leave the valley due to enemies nearby, the Captain supposedly fed them by stealing food from the eagles with a very clever strategem. This is probably something I’ll use in one of my next books although I will be referencing the original.
Supposedly, the nest was located on one of the ledges on the cliff face to the right. As usual, however, you really have to take such local legends with a healthy dose of salt.
Despite a measure of artitistic self-indulgence, I’ve actually come to enjoy Hugo Pratt’s books (some of them at least) but his representation of Ireland during the war of independence is amusingly uninformed.
When his laconic anti-hero (the nautical Corto Maltese) ends up in Ireland, he meets the hilariously named ‘Banshee O’Danann’.
I sometimes wonder whether Pratt was actually very sly, and this was all just part of some obscure joke.
Now that I’m back in the office, I’ve started work on ‘FIONN: The Betrayal‘ – the fifth book in the Fionn mac Cumhaill Series. At this stage, this is intended to be the second last book in the series.
The current chapter one (these things tend to change) involves a conversation around a game of fidchell between Demne (Fionn) and his aunt, Bodhmhall. This approach allows some development of the Fionn character but it also provides a helpful recap of the story so far and sets the scene for the rest of the book.
More importantly, it’s also quite fun writing the conversation dialogue between the young/eager Fionn and the much more worldly Bodhmhall.
I’ll make this first chapter available in the ‘paid’ section of my newsletter once I’ve advanced the story a little further.
My first encounter with Reefer and the Model (Joe Comerford’s independent thriller and Ireland first arthouse ‘western’) was in 1989 when I moved to France. Moving around the city, I was surprised to discover several posters advertising an Irish comedy-thriller that consisted of an odd ‘line -up’ style photo displaying a priest, a bearded woman, and a labourer.
Reefer and the Model tells the story of an odd foursome. Reefer (Ian McElhinney) and his two comrades (Spider and Badger) are men with a violent past now eking a living on a battered trawler that operates as a ferry along the Galway coast. When Reefer picks up a hitchhiking pregnant woman (Carol Scanlan) who’s struggling with drug addiction, an odd sort of romance develops, and she comes to live on the trawler. The newly bound, but financially desperate, foursome must now resort to a heist to survive.
When it was released, although relatively little known in Ireland, the movie was being lapped up by European audiences (it won the Europa Prize at the Barcelona Festival, Best Feature at the Celtic Film Festival in Wales and was nominated for Best Young Film at the 1988 European Film Awards), who were entertained by, but didn’t entirely know what to make of, this west of Ireland style adventure. The American market also struggled with how to approach this indigenous production and it had a relatively low profile there.
The 1988 movie languished in the archives for decades but was recently restored through the IFI and Screen Ireland Digitisation Project and a new Director’s Cut was released with a premiere screening at the Galway Film Fleadh this month.
The movie is 80 mins long but if you get a chance to see it. I was very influenced by it when I first saw it and fell in love with its clever dialogue (which now sounds slightly stilted to my ears) and the theme song from Delores Keane.
An ‘early medieval batte scene’ from Polish artist Aleksander Karcz.
As a general rule, I tend to avoid large scale battle scenes in my books, except where they’re the culmination of some important plot point or otherwise a necessary contribution to the story I’m writing.
Fantasy entertainment has probably set a few unrealistic expectations when it comes to Irish battles – cartainly in pre-history times (i.e. pre 5th century). During that period, there was no real warrior class in the Irish society of the time and the low population density meant tribal warfare would have been more ‘skirmish’ than ‘pitched battle.’
There was one morning when the world dissolved, obliterated in a downpour that melted the distant islands, then the immediate surroundings as well. Preceded by a cluster of unusually threatening, blue-bruised clouds, the incoming deluge had given plenty of warning. As a result, the girl was comfortably settled under a solitary oak at the tip of the inlet outcrop, cloak tugged tight around her shoulders as she waited to watch the clouds unload their burden.
The downpour rattled the lake’s surface with a startling intensity that she’d not seen before, a ferocious hail that scattered white-foamed eruptions across the water around her. Mirrored by countless ripples on that shuddering surface, the resulting kaleidoscope of movement was giddyingly, but terrifyingly, beautiful.
Tethered to the island by nothing but a thin strip of rock, the girl felt a swell of panic when even that link disappeared, and her existence reduced to the tree above and three paces of the rocky outcrop. Conscious that there was nothing beyond the fusillade of rain, she was struck by a sudden, shocking sense of absence. Terrified at the prospect of being cut adrift, she peered desperately through the deluge for any hint of physical substance, for any trace of natural solidness, for … anything.
To her trembling relief, the downpour eased soon after, and although it seemed to take far too long a time, the outline of the island took substance through the rain. Whole and expansive, the Great Mother’s bulk emerged from the surrounding murk. Slowly, ponderously, it reached across the thin strip of stone, embraced the girl in her fulsome whole and, soothingly, reassuringly, brought her home.
Liath Luachra: The Great Wild was released on 2 June 2023. You can find the details here: The Great Wild
In terms of what happens next, I’ve got my head down on a number of separate IRISH IMBAS projects, most of which won’t see the light of day until later this year (and some later still).
Most of these are in varying stages of completion and although, in some regards, I’m champing at the bit to get them out, I also know they won’t taste anywhere as sweet if I rush them.
Key amongst these projects are:
LIATH LUACHRA: The Great Wild (book release for 4 June 2023)
LIATH LUACHRA SERIES: Screen Bible and Script for Pilot Episode (Aug 2023)
The IRISHNESS Conceptual Model – Cultural Work – anticipated release Oct 2023)
THEFENIAN PROJECT (working title) Cultural Work – anticipated release Oct 2023)
How MYTHOLOGY works – anticipated release Dec 2023)
FIONN 5 – book release – anticipated release Dec 2023)
BEARA SERIES: Screen Bible and Script for Pilot Episode (Dec 2022)
I’m back home in Beara and travelling around Ireland during June and July, catching up with family and friends and carrying out some additional research.
If you’re seeking an interview or have a mutually interesting project you’d be keen to work on together, feel free to email before I get back.
I’m currently behind on where I want to be with Liath Luachra: The Great Wild. At this stage, the draft is sitting at over 30,000 words and although I had planned to keep it around that length, the final product is looking more like 40-50,000 (in other words, it’s about 3-4/5 complete).
This means that the final version it won’t be released in April as intended. I’m now postponing release until the start of June (although Patrons and paid newsletter subscribers will get it earlier).
In that regard, I’ve now put it up as a pre-order for Amazon which you can find here: The Great Wild Preorder
The back cover blurb reads as follows:
Ireland : 1st Century
In the deep, green depths of the Great Wild, a naked girl awakes in a forest clearing. With no belongings – bar a cloak and a bloody knife – and no memory to guide her, she must adapt and survive in an unfamiliar world.
For a limited time, you can get a FREE copy of the first book in the Fionn Series when you subscribe to our mailing list for monthly news, project updates and extras not found elsewhere.