Introduction:
It’s raining butcher knives and my chest aches but Fiacail has a plan. That’s the way of it! Little more than two days’ comfort here at Ráth Bládhma and already we’re caught up in its people’s problems.
But … it’s a nice place, I’ll give them that. A secluded, V-shaped valley, deep in the folds of the Great Wild’s crinkled arse. Two forested ridges stretch north-west and south-east, a tight-curving cliff at one end to tuck it in all nice.
The expanse of pasture starts at the western woods – the single access to the valley. It stretches wide and green to a slight rise at the valley centre. That’s where the settlement of Ráth Bládhma’s located. In truth, it’s a secure position. The inhabitants have a clear view on every side. With the gateway bolted, any enemies who did manage to find the valley would not only have to cross that open ground but the barrier of the circular ditch. Then they’d have to climb the earth embankment and palisades to get at the people inside.
Yes, the people of Ráth Bládhma have strong defences.
But that’s not going to save them.
Fiacail says there’s a fian coming, a war-party more than fifty strong. The way he has it, their scouts are already in the valley for he’s seen their sign and suspects they have eyes on us. Within the ráth, we number three fighting men; myself, Fiacail and my cousin Tóla. But we’re visitors passing through. The population of Ráth Bládhma proper sits at seven inhabitants and only two of those – the woman warrior Liath Luachra and the youth Aodhán – are blooded warriors.
And I do not reckon their chances.