Who was Fiacail mac Codhna

Fiacail mac Codhna is a swaggering and irrepressible warrior from the Fionn mac Cumhaill Series, based on the original Fenian narratives. Handsome, charming, and shrewdly strategic in battle, Fiacail’s potential for tribal greatness is undermined only by an over-sexed libido and a strong weakness for women, particularly where it relates to Bodhmhall ua Baoiscne, sometimes – but not always – portrayed as the aunt of Fionn mac Cumhaill.

Previously bonded to Bodhmhall, Fiacail’s tomcat behaviour eventually led to the dissolution of their relationship, something he still regrets many years later.

Fiacail mac Codhna’s quite a lot of fun as a character. He can be charmingly crass at times – particularly where it relates to sex – but his humour and genuine attraction to Bodhmhall means he’s a credible third player in the love triangle with Bodhmhall and Liath Luachra. His bawdy humour and blunt demeanour, meanwhile, offers welcome relief from some of the more serious and intellectual characters in the series.

When not chasing women, Fiacail likes long walks in the mornings (usually naked), having conversations with Great Father Sun. Much of this involves trying to convince Father Sun not to cause the end of the world but there’s also the occasional attempt to negotiate the gift of a pony.

Fiacail turns up on several occasions over the course of the original Fenian narratives, usually as a kind of foster father/advisor to the young Fionn mac Cumhaill. In some of the manuscripts however, he’s referred to as a ‘reaver’.

In modern Irish, ‘fiacail’ is actually the word for ‘tooth’ so it seems an unusual name for a character. Sadly, the name is so old even the Fenian narratives in the original manuscripts offer little explanation for its origin. As a result, I had to come up with own rationale

Cath Fionntrá – The Battle of Fionntrá

For those of you who aren’t aware, an updated version of An Seabhach’s “Cath Fionntrá” came out last year.

The story concerns the King of France’s ire (clearly, this was pre-revolutionary France) when his wife and daughter run off with his guest Fionn Mac Cumhaill. Joining up for vengeance with Dáire Donn (the King of all the World who wants to add Ireland to his collection) and a host of other famous kings and warriors, they sail in a gigantic fleet to Fionntrá in Ventry (Kerry) where the biggest battle the world has ever seen, takes place.

The white sands of Ventry will be white no more.

Although a little formulaic, this classic is still an interesting read for anyone interested in the non-kernel Fenian narratives.

Fionn, Fenians and Wild Irish Pigs

Wild pigs, especially boars, were exceptionally important in ancient Ireland due to their abundance throughout the wilderness and their usefulness as a food source. Wild pigs therefore form an important part in ancient stories and tend to pepper the established mythological associations.

Pigs were particularly associated with the Fenian Cycle tales and, indeed, wild pigs form an important narrative element across the range of Fionn mac Cumhaill’s life. The Macgnímartha Finn, for example, reports how, in his early years, the young Fionn defeated his first wild boar in Cuilleann in a kind of coming of age ‘warrior event’ (often used in ancient stories to give characters a certain kudos).  That goes as follows:    


Then he (Fionn) went forth to Cullen of the Uí Cuanach, to the house of the master smith Lóchán, who had a very beautiful daughter, Cruithne by name. She fell in love with the youth.

Apparently, Lóchán was very impressed with the young Fionn (although, amusingly, the Macgnímartha Finn never actually says why) and reacts – ahem – as most fathers would.

‘I shall give thee my daughter, though I know not who thou art.” Thereupon the girl slept with the youth.

“Make spears for me,” said the youth to the smith. So Lóchán made two spears for him. He then bade farewell to Lóchán and prepared to make his away.

“My boy,” said Lóchán. “Do not go upon the road on which is the sow called the Beo. She it was that devastated the mid­lands of Munster.”

But what happened was that youth travelled upon the very road on which the sow was to be found. There the sow charged him but be thrust his spear at her, so that it went through her, and left her without life. Then he took the head of the sow with him to the smith as a bridal gift for his daughter.

Hence is Sliabh Muice (Pig Mountain) in Munster situated.


That hill (no Sliabh na Muc) is located between Tipperary and the glen of Aherlow. In ancient times, the glen was an important travel route between the districts of Tipperary and Limerick so it’s no real surprise to find such stories associated with it.  

Towards the end of his life, another boar plays an important role in Fionn’s story. That occurs in An Tóraíocht when Fionn has supposedly made peace with the warrior Diarmuid Ui Duibhne (who earlier betrayed Fionn by eloping with his future bride, Grainne).

Visiting Diarmuid in his home in Sligo, Fionn joins the warrior in a boar hunt around Benbulbin. During the hunt, the creature gores Diarmuid badly and although Fionn has the power to heal him by letting him drink water from his palms, he refuses to do so.

Pressed by his grandson – the warrior Oscar – a friend of Diarmuid’s – Fionn relents but still overcome by bitterness, he twice lets the water flow through his fingers before he can raise them to Diarmuid’s lips. Finally, when threated by Oscar, Fionn does the right thing but by then it’s too late and Diarmuid has succumbed to his wounds.

Although wild boar may have once been native in Ireland, it became extinct in prehistoric times.  Since then, the environment has changed substantially, and if reintroduced, they would now be considered an invasive/pest species as they’re likely to have a huge impact on local habitats and wildlife. Despite this, there were some interesting happenings in Kerry recently when people were asked by the Parks and Wildlife Service to report any sightings of a large male boar running wild in the Cordal and Mount Eagle area.

I guess there’s always going to be some ‘eegit’ with a wild pig agenda!


Dark Dawn/An Camhaoir Fuilsmeartha coming 11 May 2021

Introduction:

It’s raining butcher knives and my chest aches but Fiacail has a plan. That’s the way of it!  Little more than two days’ comfort here at Ráth Bládhma and already we’re caught up in its people’s problems.

But … it’s a nice place, I’ll give them that. A secluded, V-shaped valley, deep in the folds of the Great Wild’s crinkled arse. Two forested ridges stretch north-west and south-east, a tight-curving cliff at one end to tuck it in all nice.

The expanse of pasture starts at the western woods – the single access to the valley. It stretches wide and green to a slight rise at the valley centre. That’s where the settlement of Ráth Bládhma’s located. In truth, it’s a secure position. The inhabitants have a clear view on every side. With the gateway bolted, any enemies who did manage to find the valley would not only have to cross that open ground but the barrier of the circular ditch. Then they’d have to climb the earth embankment and palisades to get at the people inside.

Yes, the people of Ráth Bládhma have strong defences.

But that’s not going to save them.

Fiacail says there’s a fian coming, a war-party more than fifty strong. The way he has it, their scouts are already in the valley for he’s seen their sign and suspects they have eyes on us. Within the ráth, we number three fighting men; myself, Fiacail and my cousin Tóla. But we’re visitors passing through. The population of Ráth Bládhma proper sits at seven inhabitants and only two of those – the woman warrior Liath Luachra and the youth Aodhán – are blooded warriors.

And I do not reckon their chances.

Dark Dawn/ Camhaoir Fulismeartha Launches 11 May

On 11 May, the story Dark Dawn/ Camhhaoir Fuilsmeartha will finally be released online. A creative project that’s been in development for almost two years, I’m feeling both relief and excitement at finally having it ready for launch.

Set in 1st Century Ireland, it tells the tale of a dying warrior who’s been assigned to defend the isolated settlement of Ráth Bládhma (future home of Fionn mac Cumhaill) from an incursion of enemy scouts.

Presented in a unique and experimental format, the story will be available in both Irish and English.

The invitation is currently available as a Facebook event. Just prior to the launch, a link will be made available to all those signed up as ‘attending’. That link will provide access to Dark Dawn and particpants can explore it at their own time and leisure.

If you’d like an invite, send me a request through info@irishimbas.com.

I hope you can join us.

Walking “the Great Mother’s Mantle”

The Sliabh Bládhma mountains are located in central Ireland and, according to geologists, they’re one of the oldest mountain ranges in Europe, purportedly once rising to a height of 3,700m. That’s hard to believe nowadays of course. Over millennia, erosion has worn the mountains down to 527 metres and they’re really more aptly considered as hills these days (although if the day is clear you can still see for miles in every direction).

Sliabh Bládhma was of interest to me, mostly because of its link to the Fenian stories – although, in truth, that’s something of a soft link. That comes uniquely through the medieval narrative Macgnímartha Finn) where its mentioned once in the story as follows (translated to English by Kuno Meyer)

Cumall left his wife Muirne pregnant. And she brought forth a son, to whom the name of Demne was given. Fiacail, son of Conchenn, and Bodbmall the druidess, and the Grey One of Luachair came to Muirne, and carry away the boy, for his mother durst not let him be with her.

Muirne afterwards slept with Gleor Red-hand, king of the Lamraighe whence the saying, “Finn, son of Gleor”. Bodbmall, however, and the Grey One, and the boy with them, went into the forest of Sliabh Bládhma. There the boy was secretly reared.

From a narrative/plot perspective, the story holds quite well as this isolated spot was the most apt area of wilderness contiguous to the areas in Leinster, the area which would have been most populated back in the Iron Age. It would also have been a logical place to set someone who’s on the run or in hiding.

Back in 1st and 2nd century Ireland, of course, the area would have looked vastly different to what it looks like now. On the day I passed through and walked the terrain, it was hard to associate those soft slopes, domesticated holdings and manicured forests (plantation forest as opposed to natural native forest) with the rugged and dangerous wilderness portrayed in the Fionn mac Cumhaill Series of novels. Despite this, all the descriptions conform with the overall geography. The ‘The Great Mother’s mantle’ (the surface layer) may have changed dramatically over the centuries, but the topography remains largely the same.

These days, the hills around Sliabh Bládhma are very popular with walkers and day-trippers although the local tourist board shamefully insist on using the meaningless anglicized name (Slieve Bloom) in their communications rather than the Irish name which has far greater cultural resonance. Given its age, getting an accurate etymology for Sliabh Bládhma is very difficult and rife with vague interpretations. The Metrical Dinnshenchas (which you always have to take with a healthy dose of salt) suggests a number of reasons for the name, mostly linked to a character called ‘Blod, son of Cu’. Even if it’s not entirely correct however, the stories and historical associations with that name are far better and richer than the meaningless ‘Bloom’.

Dark Dawn/ Camhaoir Fuilsmeartha

Over the past three weeks, I’ve been carrying out an immense amount of work on the Dark Dawn/ Camhaoir Fuilsmeartha Project. An experimental work unlike anything I’ve done before, it’s taken up an inordinate amount of time, far more than I’d ever envisaged when I first started it. Over 2020, the non-publishing workloads I’m subject to, work on a potential television series for Liath Luachra and the impact of the Covid-pandemic have also meant I’ve never been able to give it the full focus it required.  

Even at this point however, an enormous amount of work still remains and I still have no idea if the finished product will work or not. The time I’ve allotted to fart around with this creation up till Christmas is very much an early Christmas present to myself. 

In terms of goals, Dark Dawn/ Camhaoir Fuilsmeartha is my latest attempt at exploring a more culturally authentic approach to ancient Irish fictional narratives, something I’ve been attempting principally through my Fionn mac Cumhaill Series. In terms of plot, its quite a simple character-based story involving the character Ultán from Fionn Defence of Ráth Bládhma.

“It’s raining butcher knives and my chest aches but Fiacail has a plan. That’s the way of it!  Little more than two days’ comfort here at Ráth Bládhma and already we’re caught up in its people’s problems.”

I’m aiming for release in the first quarter of 2021.

BLATHER DAY2

On the 27th of each month, I post a few independent reviews for one of my books, essentially letting other people describe their thoughts about that particular book instead of blathering on about it myself (we all dodge a bullet, that way!).

Today’s ‘Blather Day’ choice is FIONN: TRAITOR OF DÚN BAOISCNE – the second book in the Fionn mac Cumhaill Series. The reviews I’ve chosen were randomly pulled from different ebook sites so some are short, some are more in-depth, but at least they’re all from people who’ve actually read the book.

As ever, I remain very grateful for those who made the effort of leaving a review.

Go raibh maith agaibh!

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Ireland: 198 A.D. Six years have passed since the brutal attack on the community of Ráth Bládhma. The isolated valley of Glenn Ceoch is at peace once more but those who survived still bear the scars of that struggle.

Now, new dangers threaten the settlement.

The warrior Liath Luachra has discovered troubling signs of strangers in the surrounding wilderness. Disgraced druid Bodhmhall fears a fresh attempt to abduct her talented nephew. A summons from the fortress Dún Baoiscne sets them both on a perilous traverse of the Great Wild where enemies, old and new, await them.
And Muirne has returned to reclaim her son.

Come what may, there will be blood.

Based on the ancient Fenian Cycle texts, the Fionn mac Cumhaill Series recounts the fascinating and pulse-pounding tale of the birth and adventures of Ireland’s greatest hero, Fionn mac Cumhaill.

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Just click on the image to read the review!

 

 

 

 

Liath Luachra Optioned as a Potential Television Series

I’m pleased to announce that Liath Luachra: The Grey One has been optioned for the screen/television with Graisland Entertainment.

An action/adventure story based in first century Ireland (and linked to the famous Fenian Cycle), Liath Luachra: The Grey One was first published by Irish Imbas Books in December 2015.

The Context:

Late last year, I received an email expressing an interest in adapting my book Liath Luachra: The Grey One for the screen. The source of that email was Graisland Entertainment, an entertainment partnership between Michael Grais and Carlos Barbosa who (in association with Zero Gravity Management) focus on producing original features films and television production.

Having read the book, Michael Grais was convinced of its potential as a television series, preferring that medium over a feature film as it allowed more time to develop characters and storylines that could delve deeper into the “Fenian” Cycle.

After several weeks of in-depth discussions and negotiations, I signed the option papers.

That was in April 2019.  Since then, I’ve kept pretty tight-lipped about the development as:

  • I didn’t want people to assume a screen adaptation was certain – my (very rough) estimate is that out of every book optioned, less than one in a hundred proceed to the next step (and there are a lot of next steps); and
  • I was too busy enjoying the adaptation process

To be honest, I’ve been extremely fortunate.  Liath Luachra: The Grey One has been adapted for the screen (i.e. part of the novel was rewritten as a television pilot screenplay) by Michael, who’s an incredibly accomplished screenwriter, creating the story for “Poltergeist” (probably one of the most successful horror movies of all time), “Great Balls of Fire”, “Cool World” and many more. The real clincher for me however, was one of his first screenplays: “Death Hunt” a film I’ve had in my collection for years.

I’ve also been very fortunate in that Michael was generous enough, not only to share various drafts of his screenplay, but to allow me to input via comments and suggestions. This effectively meant, I was not only party to seeing the process of how a book was adapted but learning by watching one of the best screenwriters in the business at work. There’s a real fire to Michael Grais I admire. A consummate artist, he’s attained (and maintained) a level of creative intensity and professional output most people could only aspire to.

Everyone knows that writing for the screen is very different to writing for a book. All the same, until you actually do it yourself (or see the process in action), you can’t really understand how different it is. When you’re writing a book, you’re essentially creating a wholly immersive experience for the reader; a richly detailed world, in-depth characters, narration and dialogue that pulls the reader deep into the story.

When writing a screenplay, the approach seems quite different in that the story is predominantly pared back to plot and dialogue. Most of the other (visual etc.) immersion components are interpreted and developed by other members of the movie/television production team. For me that was probably the most critical learning.

At heart, the novel Liath Luachra: The Grey One is about a defiant and resilient young woman struggling to survive in the brutal, male-dominated world of first century Ireland. In terms of tone and style, the story is very much ‘dark adventure’ and since its publication in 2015, several people have described it to me as “An ancient Irish Girl with the Dragon Tattoo”. Historically, culturally and linguistically, the book is as accurate as I could make it. It introduces a number of ancient Gaelic cultural concepts that many people aren’t aware of and it aligns accurately with the existing Fenian Cycle and other Irish mythology.

At present, Graisland Entertainment are pitching the proposed television series to key players in the television industry. A screen version of that same story, by necessity, would have to undergo some changes given that its being transmitted through a different format. Nevertheless, I’m confident that Liath Luachra’s story is in capable hands and I look forward to seeing the final product if, and when, it happens.

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Brian O’Sullivan

Born in county Cork, Ireland, Brian O’Sullivan is an author, mythologist and cultural commentator. Currently based in Wellington, New Zealand, Brian is director of Irish Imbas, a company specialising in the research/analysis of ancient Irish cultural knowledge and belief patterns (‘Irish mythology). Irish Imbas Books, translates the more workable pieces into narratives and learning material for a contemporary audience.

Since 2012, Irish Imbas Books has been publishing fiction and non-fiction that incorporate strong elements of Irish culture, language, history and mythology. These include the ‘Irish Woman Warrior Series’, the ‘Fionn mac Cumhaill Series’ and several others.

 

Michael Grais (Graisland Entertainment)

From his association with Steven Spielberg, Grais co-wrote the mega-hit POLTERGEIST and co- wrote and produced the sequel, POLTERGEIST II. Grais also executive produced the film GREAT BALLS OF FIRE (starring Dennis Quaid, Alec Baldwin and Winona Ryder) and co-wrote, produced, and financed the hugely successful MARKED FOR DEATH for 20th Century Fox. Other box office hits written or produced by Grais include Steven King’s SLEEPWALKERS, COOL WORLD (starring Brad Pitt, Kim Basinger, and Gabriel Byrne) and WHO KILLED ATLANTA’S CHILDREN, the highest rated movie of 2000 for Showtime.

An accomplished showrunner in episodic television, Grais oversaw production on 22 episodes of the syndicated series, THE IMMORTAL, produced and directed THE PROMISE LAND (in association with University of New Mexico) as an Internet series for STRIKETV.

Mr. Grais’ films have garnered over half a billion dollars in box office receipts.

IMDB – Michael Grais

 

Carlos Barbosa (Graisland Entertainment)

Born in Bogota, Colombia and trained as an architect with a Masters degree from Tulane University, Carlos was recruited by architect Charles Moore’s Los Angeles firm of MRY which brought him to Los Angeles where the world of designing for the silver screen became a real possibility and an alternative career.

Ultraviolet, a Roger Corman film project, was Carlos’ first credit as a Production Designer and his hands-on education into film making. Today Carlos’ credits as a production designer include GODLESS, MAGIC CITY, season eight and the pilot of 24 (for which he was nominated for an Emmy), the pilot for TERRA NOVA, LOST, CSI-MIAMI, STUDIO 60, COACH CARTER, THE INVISIBLE, HURRICANE SEASON and many more.

In addition to filmmaking Carlos continues to practice as an architect and has completed projects around the world.

IMDB – Carlos Barbosa

Contact Details:

If you have further queries or would like to arrange an interview, Brian O’Sullivan can be contacted at info@irishimbas.com