Bog Walkers

A selection of production shots from Macnas’ ‘Gilgamesh’ (a Galway 2020 project). The final product was a short 20 minute movie, of which you can find various snippets online. The Macnas visuals – as always – are sublime but I didn’t think the script worked particularly well. Given theat the original myth takes places in… Read more »

SCÉAL

‘Scéal’ is an interesting little story-based game I came across last year (although it was actually released way back in 2016!). Originally created by Sandro Magliocco, the Slovakian-based developer drew on childhood holidays in Carlingford to set the overall look and design of the project. ‘Scéal’ tells the story of the ghost of a young… Read more »

Irish Art Performance Battles

Ever since the infamous Battle of the Books (when the force of Saint Columba and Saint Finnian ended up fighting over the illegal copying of a psalter), Irish people have been opposing each other over the creation and ownership of works of art. It’s been particularly interesting to watch the dynamics in the Irish art… Read more »

A Dark Dawn on a Hill

It’s almost a year to the day since ‘Dark Dawn’ – a free, online interactive project based on the Irish mythological Fenian Cycle was released online. Although produced on a shoe-string budget over the initial chaos of the 2020 Covid pandemic, the final product remains quite strong and garnered some very favourable reviews GrimDark Magazine… Read more »

Sky Dance

I came across Fidget Feet (a Limerick-based Irish ‘aerial circus performance company’) several years ago when I saw their ‘Sky Dance’ – a performance carried out against the backdrop of Dublin’s Customs House as part of the 2016/17 new year’s eve celebrations – which really blew me away. I’ve always had a fascination with dance… Read more »

A Pre-Covid Hubris Project

I’m not sure if anyone remembers this strange project from the pre-Covid world (2018) – a spy thriller based on ‘Casablanca’ that was funded, directed, and acted by Michael Flatley. When it was first announced, the film got something of a savage reception (apparently, reviewers were dubbing it “one of the biggest vanity projects since… Read more »

Screen versus Book

I dropped all my current work to spend a few days working on the series outline for this – basically updating it to incorporate ‘The Seeking‘ and ‘The Metal Men‘ into the final story of Liath Luachra. Writing for the screen is a very different way of writing compared to book writing – you really… Read more »